<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
    <title>Brendan&apos;s Blaggo-Blog</title>
    <link rel="alternate" type="text/html" href="http://www.brendanwalker.net/blog/" />
    <link rel="self" type="application/atom+xml" href="http://www.brendanwalker.net/blog/atom.xml" />
    <id>tag:www.brendanwalker.net,2007-10-11:/blog//1</id>
    <updated>2007-11-08T09:26:45Z</updated>
    <subtitle>Assorted geek-ery connected by a series of tubes (not a truck)</subtitle>
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type Publishing Platform 4.01</generator>

<entry>
    <title>The T-Shirt Cannon Broadside (Part II)</title>
    <link rel="alternate" type="text/html" href="http://www.brendanwalker.net/blog/2007/11/the-tshirt-cannon-broadside-pa-1.html" />
    <id>tag:www.brendanwalker.net,2007:/blog//1.3</id>

    <published>2007-11-08T08:55:39Z</published>
    <updated>2007-11-08T09:26:45Z</updated>

    <summary> When I last left off with the T-shirt cannon project I had just finished talking about completing the three air cannons. With the air system done we needed a better firing mechanism. As you could probably tell from some...</summary>
    <author>
        <name>Brendan Walker</name>
        
    </author>
    
        <category term="random" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="paxtshirtcannon" label="PAX tshirt cannon" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-US" xml:base="http://www.brendanwalker.net/blog/">
        <![CDATA[<p>
When I last left off with the T-shirt cannon project I had just finished talking about completing the three air cannons. With the air system done we needed a better firing mechanism. As you could probably tell from some of the earlier photos, the wiring job I did hooking the batteries and switch up to the test cannon was pretty sloppy. I called in the aid of my co-worker and friend <a href="http://www.nilretain.org/mt/">Justin</a> to help with a new and improved electrical system. In order to make the system safer I wanted to make a control box that could be several feet from the cannons and have a&nbsp; arming switch for each cannon. The batteries would also need to be beefy (24VDC needed to fire each valve) so that we wouldn't burn them up after a few hours of use.  Finally, the control box needed to look sexy... 'cause why not. Justin and I took a trip to Home Depot and got four 12V lantern batteries and speaker wiring. Then to Radio Shack for switches and a project box. After several hours of Dremmel and soldering action we ended up with this <a href="http://www.brendanwalker.net/blog/tshirtCannons/FiringSwitches.png">guy</a>. We also discovered that a Redhook Beer cardboard six pack carrier worked perfectly as a holder for the four lantern batteries AND gave us an excuse to empty a six pack (Hooray for Beer!).
</p>
<p>After the electrical system was done, the next step was to come up with a way to decorate the launchers to look like actual cannons. Fortunately, my roommate Neil was an art major in college. We spent a few days debating the best way to go about making the cannon shells. The original plan I had in mind was to carve a complete cannon body out of sheets of carve-able foam from <a href="http://www.michaels.com/art/online/home">Michael's Craft Store</a> to make positive molds. With the positive mold we could then make a negative mold in a box using <a href="http://www.shopmaninc.com/foam.html">pourable urethane foam</a>. The resulting negative mold would then be used to cast the three cannon shells. After much discussion Neil convinced me that this route was too expensive and fraught with peril, having had many failed molds himself in art classes.
</p>
<p>Instead Neil suggested a "mixed media" approach using cardboard tubes and sanded foam rings. The idea being that your <a href="http://www.historical-firearms.co.uk/acatalog/DX442Close.jpg">typical cannon</a> has a front and rear chunk plus support bands. We could create these chunks by gluing together foam rings of different radii and then sanding the snot out of them. There would be three ring diameters: Small(S), Medium(M), and Large(L). So our cannon ring layout from front to back would be: LLMMS -- S -- S -- SMLLL.  As for the main cannon body, I found the <a href="http://www.brendanwalker.net/blog/tshirtCannons/ExteriorTubes.png">perfect cardboard tubes</a> at Home Depot, which were originally meant for cement cylinder castings. For the foam itself, we used that <a href="http://www.owenscorning.com/around/insulation/products/propinkrigid.asp">rigid pink insulation foam</a> that comes in 8' x 3' sheets. Anyway, after many painstaking hours of cutting, gluing, and dual-belt-sander-action at Neil's parent's garage we finally ended up with a <a href="http://www.brendanwalker.net/blog/tshirtCannons/FinishedFoam1.png">finished</a> <a href="http://www.brendanwalker.net/blog/tshirtCannons/FinishedFoam1.png">product</a> we were pretty happy with. Incidentally, if you ever have an art project that requires carve-able rigid foam I really recommend that stuff. But be warned YOU WILL GET FOAM PARTICLES EVERYWHERE, even in your eyes, even if you are wearing proper eye protection... just FYI there. Anyway, after the foam pieces were done we liberally applied some <a href="http://www.all-wall.com/acatalog/SPTX5857_01_lg.jpg">wall spray texture</a> and then several coats of glossy black spray paint to give the exterior a <a href="http://www.brendanwalker.net/blog/tshirtCannons/PaintedCannonsSide.png">pitted</a> <a href="http://www.brendanwalker.net/blog/tshirtCannons/PaintedCannonsTop.png">iron</a> look. All and all, Neil and I were pretty pleased with how they turned out
</p>
<p>
While Neil and I had been working on the cannon shells, my boss Rick had been working on a fake ship exterior and base that the cannons would rest on. The ship side had to be simple and disassemble-able for transport. Rick's design called for a wooden base with wheels so the whole assembly could be moved. Two support triangles that fold up from the base then clipped onto a sheet of plywood with three 9"x9" ports cut out for the cannons. The port holes were lined with pipe insulation foam to protect the cannon shells from getting scratched. The audience facing section of the plywood was then decorated with a fake set of waves cut out from another section of wood.
</p>
<p>
Once all the pieces were in place it was time to assemble the <a href="http://www.brendanwalker.net/blog/tshirtCannons/CanonBroadside.png">full broadside</a> in all it's glory and do a test firing at work. After lunch, we setup the cannons behind the office and invited everyone down to come and <a href="http://www.brendanwalker.net/blog/tshirtCannons/OnLookers.png">watch</a>. Some of the folks from the <a href="http://www.brendanwalker.net/blog/tshirtCannons/LoadingBroadside1.png">content department</a> were kind enough to help load of the cannons while others volunteered to <a href="http://www.brendanwalker.net/blog/tshirtCannons/ArtistCatch.png">catch shirts</a>. I was a bit nervous demoing to a large group of people because Murphy's Law always seems to strike with an audience. And sure enough Mr. Murphy reared his ugly face. While charging the third cannon it fired the shirt prematurely, so the first round only had <a href="http://www.brendanwalker.net/blog/tshirtCannons/FireBroadside2.png">two simultaneous shots</a> in it. While I inspected the valve assembly on the third cannon, we fired off a few more <a href="http://www.brendanwalker.net/blog/tshirtCannons/FireBroadside1a.png">single</a> <a href="http://www.brendanwalker.net/blog/tshirtCannons/FireBroadside1b.png">shots</a>. After some <a href="http://www.brendanwalker.net/blog/tshirtCannons/LoadingBroadside2.png">fenageling with cannon #3</a> Justin and I figured out that the quick release switch on the sprinkler valve was popping open when the valve was under pressure, but it was nothing some quick work with duct tape couldn't fix. After the cannon mod we were able to get all three cannons firing simultaneously... and it was awesome. All that was left was to make some touch ups to the exterior. Later that night the Art Department applied their magical painting skills to make the rig look more like the side of a ship by adding assorted detailing like froth to the waves.
</p>
<p>
Getting the cannons set up at PAX was a bit of a challenge as the we weren't quite sure where the best place for the cannons to be all while trying to get the rest of the booth setup. Our booth layout was a 25'x25' square with computers at the perimeter and a big open area in the middle for staff, t-shirt storage, etc. After some back and forth we settled on one of the corners and pointed the cannons to fire over the opposite corner of the booth into a large crossroads where unsuspecting con attendees could "catch" the shirts. After a few mishaps (like the one seen in the YouTube video where we didn't use enough pressure, or when we hit CCG game players at the Blizzard booth after using too much pressure) we got our routine down. Tim, one of the devs, and Lindsey, one of the artists, both in <a href="http://www.brendanwalker.net/blog/tshirtCannons/TimPAXCannons.png">pirate garb</a> would prep the crowd with some pirate-y theatrics to let people know we were about to fire off a volley. <br /></p><p>With all of the craziness I did feel bad for the booths next to us, especially the <a href="http://www.hotheadgames.com/">HotHead Games</a> guys who were trying to do demos of their <a href="http://www.hotheadgames.com/pa.php">Penny Arcade Adventures</a> game. It seemed like every time they were starting a demo, you'd here "READY THE CANNONS!" plus assorted yelling from out booth for about a minute. That said, the <a href="http://www.privateerpress.com/">Privateer Press</a> booth who was down wind of cannons enjoyed them quite a bit. I asked one of the guys working the booth if the cannons were a nuisance and he said, "Oh no we love those things! We actually had you guys fire some of our bandannas out of them earlier." They had been handing out these sweet pirate bandanna's, which paired nicely with our shirts :). He continued, "Oh yeah, you should have seen it earlier. There was this guy dealing cards at the WoW CCG and he was like 'one, two, three, four' then *FWAP* one of your shirts nails him right in side of the head and he pauses stunned for a sec, and then says 'OH SWEET!... five, six, seven...' like nothing happened. It was hilarious."
</p>
<p>
All in all, I was really pleased with how the whole project turned out. I was extremely fortunate to get all the help I did as it would have been nearly as awesome without it. Big thanks is owed to the following:
</p><ul>
<li>Neil and Micheal for helping with designing, sculpting, and painting the cannon shells.</li>
<li>Justin for helping me with control box, wiring, and assorted cannon support</li>
<li>Rick for building the fake ship side</li>
<li>Troy and Theresa for allowing me to complicate an already complicate booth at PAX</li>
<li>Tim and Lindsey for their awesome pirate performance</li>
<li>Bruce and the art department for painting the ship side</li>
<li>Everyone else at FLS who had a hand in making the booth at PAX a success</li>
</ul>
 ]]>
        
    </content>
</entry>

<entry>
    <title>The T-Shirt Cannon Broadside (Part I)</title>
    <link rel="alternate" type="text/html" href="http://www.brendanwalker.net/blog/2007/10/the-tshirt-cannon-broadside-pa.html" />
    <id>tag:www.brendanwalker.net,2007:/blog//1.2</id>

    <published>2007-10-15T06:06:34Z</published>
    <updated>2007-11-07T08:34:00Z</updated>

    <summary>Technically this is old news as it happened back in August, but I never got a chance to write a dev log about it so I thought I talk about it here instead. If you happened to go to the...</summary>
    <author>
        <name>Brendan Walker</name>
        
    </author>
    
    <category term="random" label="random" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-US" xml:base="http://www.brendanwalker.net/blog/">
        <![CDATA[Technically this is old news as it happened back in August, but I never got a chance to write a dev log about it so I thought I talk about it here instead. If you happened to go to the <a href="http://www.pennyarcadeexpo.com/">Penny Arcade Expo</a> this year and check out the exhibit hall you might have seen our booth for <a href="http://burningsea.com/">Pirates of the Burning Sea</a> complete with T-Shirt Cannon broadside, which we used to <a href="http://www.youtube.com/watch?v=EcxJHXfTPWo">fire t-shirts</a> into the crowds every hour (unfortunately you can only see the shirts for like 3 frames in the youtube video). Actually making the t-shirt broadside a reality proved to be a much more complex project than I had originally planned for.<br /><br />It all started back in early July. Theresa, one of our community managers was planning our booth for PAX. When she mentioned that we would be giving away a ton of shirts we got to talking about fun ways to go about handing them out to fans. It occurred to me that a pneumatic t-shirt launcher would be a memorable distribution mechanism. I'd built my fair share of pneumatic potato cannons back in my more mischievous high school days and I had a proven low power design in mind based around a <a href="http://www.rainbird.com/diy/products/valves/das_asvf.htm">RainBird Automatic Sprinkler Valve</a>. Basically you have one sealed 2" x 3' section of PVC pipe connected to one end of the valve that you fill with compressed air and&nbsp; a open 2" x 3' section of PVC pipe connected to the other end that's used as the barrel. <a href="http://www.brendanwalker.net/blog/tshirtCannons/LoadingTestCanon.png">Load</a> a shirt in, <a href="http://www.brendanwalker.net/blog/tshirtCannons/pressurize1.png">pressurize</a>, and then open the valve (either electrically with a battery pack or manually with the quick release switch). <br /><br />One quick trip to Home Depot, an evening spent cutting and gluing and voila I had the first model complete. The initial design had a few flaws though. The first problem was that I had the pressure gague and valve right on the end of the <a href="http://www.brendanwalker.net/blog/tshirtCannons/Pressurize2.png">air chamber</a> next to the end of the barrel (scary!). The other problem was that I was lazy and didn't use anywhere near enough epoxy on the joints. I was reminded how important proper gluing was when we were doing our first test firing behind the office. We had a few <a href="http://www.brendanwalker.net/blog/tshirtCannons/FirstTestShot.png">successful</a> <a href="http://www.brendanwalker.net/blog/tshirtCannons/SecondTestShot.png">shots</a> at 45 PSI and I got cocky. "Let's juicy it to 90PSI!"I said, drunk with pride at a prior successful firings. We charged the cannon up to 90 PSI, I picked up the cannon by the barrel standing along side it, then PFFSSTT-CRACK-SMASH! The entire valve on the back end of the cannon sheered off, rocketed away, and <a href="http://www.brendanwalker.net/blog/tshirtCannons/Disaster.png">smashed</a> into cement wall 8 feet away. Fortunately no one was hurt, but I was reminded how scary high pressure air can be and how important <a href="http://www.brendanwalker.net/blog/tshirtCannons/Disaster2.png">proper gluing</a> and <a href="http://www.brendanwalker.net/blog/tshirtCannons/LookOut.png">safety considerations</a> are. <br /><br />Despite the set back everyone was excited about the t-shirt cannon. During our daily afternoon coffee run to <a href="http://www.eldiablocoffee.com/">El Diablo</a> we all started spinning ideas about how we could spiff up the cannons. What started as a plan for a simple hand-held device grew into a decorated 3-cannon broadside. <br /><br />That weekend I whipped up <a href="http://www.brendanwalker.net/blog/tshirtCannons/GluedAirCannons.jpg">three new air cannons</a> with a better air system design. I wanted to keep the <a href="http://www.brendanwalker.net/blog/tshirtCannons/Valve.jpg">valves</a> and pressure gauges away from the cannon on the end of a hose that's permenantly attached to the side of the cannon. That way if there was a failure the worst thing that could happen was a hose popping off rather than sending a gauge off into the audience. I also found a really cheap, portable <a href="http://www.brendanwalker.net/blog/tshirtCannons/AirCompressor.jpg">air compressor</a> that was small enough to hide under a table at the booth and was pretty quiet too. Once I had the air cannon portion of the project done the next step was decorating them too actually look like real cannons. Since this blog entry is getting long enough and it's getting late I'll save that for a part 2. More to come soon!<br />
<div><br /></div>]]>
        
    </content>
</entry>

<entry>
    <title>First!</title>
    <link rel="alternate" type="text/html" href="http://www.brendanwalker.net/blog/2007/10/i-just-finished-installing-mov.html" />
    <id>tag:www.brendanwalker.net,2007:/blog//1.1</id>

    <published>2007-10-11T10:18:43Z</published>
    <updated>2007-10-15T06:05:16Z</updated>

    <summary>I&apos;ve been wanting to start a blog for a while now.We do required &quot;DevLogs&quot; at FlyingLab to let our community know what&apos;s going on with the game. But after doing of those I soon realized there was a great deal...</summary>
    <author>
        <name>Brendan Walker</name>
        
    </author>
    
    <category term="administrivia" label="administrivia" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-US" xml:base="http://www.brendanwalker.net/blog/">
        <![CDATA[I've been wanting to start a blog for a while now.We do required "DevLogs" at <a href="http://burningsea.com/">FlyingLab</a> to let our community know what's going on with the game. But after doing of those I soon realized there was a great deal more that I've wanted to write about both work related or otherwise. Most of my time is spent working on the mission system for our game and other related tools. When I not doing that I'm working on a indie game side project (a top-down shooter akin to Ikaruga) with some other game dev friends or doing some other crazy project. Most of what I talk about here will relate to what I'm up to on either of those, but I'll also spend some time to talk about more tangential things. &nbsp;  <br />]]>
        
    </content>
</entry>

</feed>
